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Berichten: 8   Bezocht door: 78 users
02.07.2012 - 13:37
Well, we have already peace in one turn, but in some games war in first turn is necesary.
Just make one option to make war in first turn.
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I dont understand why people says that Full Package is too expensive:
http://imageshack.us/a/img854/6531/fzhd.png

"I... Feel a little dead inside"
-Gardevoir
Laden...
Laden...
20.07.2012 - 23:48
No way.
we expend like 3 months whining to the mods for peace in turn 1. and now you want to remove it?
remember, first turn attack was annoying.
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Nothing to impede progress. If you want to see the fate of democracies, look out the windows.
Laden...
Laden...
21.07.2012 - 01:09
I agree with raetah... lots of scenarions NEED 1st turn attack to be good games...

please admins make it and option so that creators can toggle it on/off
Laden...
Laden...
21.07.2012 - 10:14
I could agree its nice as an option in scenario's, but i can't see why i should be war in first turn when playing normal maps.
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Exceptional claims demand exceptional evidence.
Laden...
Laden...
21.07.2012 - 11:27
I agree too, just have a toggle for 1st turn peace or not.
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~Somewhere in the distance an eagle shrieked as it rode an American buffalo to an apple-pie-eating contest at a baseball field.~
Laden...
Laden...
21.07.2012 - 16:48
I think it'd just lead to more problems if it is a toggle
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"War is God's way of teaching Americans geography."
- Ambrose Bierce
Laden...
Laden...
22.07.2012 - 07:09
Guys this post was writed the 02 of July. and now is 22...
Any way i just want first turn attack optional.
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I dont understand why people says that Full Package is too expensive:
http://imageshack.us/a/img854/6531/fzhd.png

"I... Feel a little dead inside"
-Gardevoir
Laden...
Laden...
22.07.2012 - 23:23
Geschreven door Hugosch, 21.07.2012 at 10:14

I could agree its nice as an option in scenario's, but i can't see why i should be war in first turn when playing normal maps.


I'm not sure if this is intended or if will be fixed, but there is a glitch(?) where you can wall anything first turn and it won't get wfed due to being at peace, it can break if the wall placement is correct (just like before when wf didn't exist). There is also the fact you can't propose a extended peace until turn 2, and I feel like rushing was completely viable in world games. It seemed like this was mostly made for or proposed by competitive players or those whom intend to allyspamnoobs

I think it would be nice to have an option, wouldn't take long to make it either I'd imagine.
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Geschreven door Amok, 31.08.2012 at 03:10
Fruit's theory is correct
Geschreven door tophat, 30.08.2012 at 21:04
Fruit is right

Laden...
Laden...
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