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Berichten: 9   Bezocht door: 83 users
21.12.2013 - 09:49
This strategy would allow the player to move the capital. Down side would be the cost of units would be expensive.
Laden...
Laden...
21.12.2013 - 10:34
Black Hole
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No, seriously weak. Even a noob as RA or blitz could win this.
Laden...
Laden...
22.12.2013 - 10:02
AlexMeza
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Lol no xD.
Harder to program (strategies are based on stat changes).
And this has been suggested before, I saw it @2011, not so sure.
Laden...
Laden...
23.12.2013 - 07:18
Laden...
Laden...
23.12.2013 - 07:27
Geschreven door Goblin, 23.12.2013 at 07:21

This strategy would be awesome in total annihilation games.


Think you mean capture capital.
Laden...
Laden...
23.12.2013 - 07:50
And why would it be called criminal? lol
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The Most Feared Nazi Germany and SM Ukraine player in AW history. Retired



Laden...
Laden...
23.12.2013 - 09:40
Interesting concept: a wandering capital.
Interesting for a post-apocalyptic scenario but not as a strategy. Has been proposed (or discussed) by Gard as the basis for a map/scenario, where the capital (and its production function: reinf and income) wanders within a specific range per turn...
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Laden...
Laden...
05.01.2014 - 07:53
hdrakon1812
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No support
Laden...
Laden...
06.01.2014 - 09:18
Geschreven door Guest, 05.01.2014 at 07:53

No support


 
Laden...
Laden...
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