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Berichten: 7   Bezocht door: 118 users
24.01.2015 - 10:28
I dont know if there was already a thread made about this. If so, sorry for the repost but its kinda bugging me for a while already.

Whenever I feel like I want to play a private game and just practise some expansions, I mostly need a second person for the ''standard'' reinforcements. I actually always wondered why this is needed? I know you can make a private game just for yourself but without a second person you get like 1/3 less reinforcements. And without that 1/3 reinforcements its pretty hard to prioritise your expansions ( in my opinion).

So I decided to make some screenshots of the reinforcement of the countries I thought were pretty different,

As first comes ofcourse Ukraine vs Turkey.

Here you can see ukraine has 30 reinforcements because of turkey. Next to the screenshot you see the reinforcements of ukraine without turkey, quite a difference right?

As most of us already know, the reinforcements of turkey never change. (1v1 based)


Here comes the reinforcements about Germany:

Here you can see that germany has 23 reinforcements without any players in a standard map. Next is an other screenshot of germany's reinforcements but this time with turkey again. As you can see this adds 8+ reinforcements.
Same happened with ukraine.

Now its pretty clear turkey gives alot of extra reinforcements. So here come the following screenshots of other countries vs germany.

As you can see it adds 3+ extra reinforcements. Next you see the reinforcements of uk without any other countries picked. In both screenshots uk reinforcemens are 28.

In this screenshots its about ukraine vs germany. In both screenshots you can see germany didnt get one extra reinforcement at all, and ukraine only gets 1+ extra reinforcement since in the screenshots before it was shown that ukraine's normal reinforcements were 19 without any other countries picked.


Now this saying I actually wonder what exactly gives some countries more reinforcements and which gives actually none? Is there some weird formula for it? Or is it based on money/reinforcements from the opponent country or is it about the amount of players? If there is anyone who knows about this please feel free to explain.


I kinda came to an option to make this easier for people who just want to create private games without entering with alts or asking people to have maximum reinforcements.
When you create a game you can change the settings, like the options to allow upgrades and stuff, there could be also an option to have an ''invisible'' person ( calling him bot from now on) who picks the country you want him to pick. This way you can practise with expansions with the reinforcements you want it to be.

( another suggestion: It would ofcourse be much cooler if the bot could actually play but I think that could be implented years later since AW has already alot of implents still running. )

I hope some people know what I mean and are willing to explain and make it easier for moi.

Special thanks for Eagle for helping me with the screenshots!
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Geschreven door Guest14502, 11.10.2014 at 09:44

Waffel for mod 2015
Laden...
Laden...
24.01.2015 - 10:40
 Eagle (Mod)
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Laden...
Laden...
24.01.2015 - 11:14
 Desu
It's determined by the average of all available reinforcements.

Country A Reinforcements + Country B Reinforcements / 2 = Reinforcements for the country with lower reinforcements. The one with higher reinforcements obviously doesn't get any. All reinforcements added, divided by the number of countries.

This is why if you're in a 3 vs 3 you normally get 25+ spawn as Ukraine, depending on where people pick. But suddenly it drops back down when someone picks Malta. (One reinforcement standard)

I do not know why Ukraine gets 30 in a 1 vs 1 with Turkey though. It should be 29 based upon my knowledge. Same thing with Ukraine getting 20 in a 1 vs 1 with Germany, it should be 21. The other calculations end up correct though. (Germany getting 31 vs Turkey etc.)

Go try India vs Taiwan and do the above calculation. Your calculation will come within 1 reinforcement of your true reinforcements.
Laden...
Laden...
24.01.2015 - 11:18
Geschreven door Desu, 24.01.2015 at 11:14

It's determined by the average of all available reinforcements.

Country A Reinforcements + Country B Reinforcements / 2 = Reinforcements for the country with lower reinforcements. The one with higher reinforcements obviously doesn't get any. All reinforcements added, divided by the number of countries.

This is why if you're in a 3 vs 3 you normally get 25+ spawn as Ukraine, depending on where people pick. But suddenly it drops back down when someone picks Malta. (One reinforcement standard)

I do not know why Ukraine gets 30 in a 1 vs 1 with Turkey though. It should be 29 based upon my knowledge. Same thing with Ukraine getting 20 in a 1 vs 1 with Germany, it should be 21. The other calculations end up correct though. (Germany getting 31 vs Turkey etc.)

Go try India vs Taiwan and do the above calculation. Your calculation will come within 1 reinforcement of your true reinforcements.

Thanks! that actually explains alot haha. But what about the bot part? D: it would make it pretty easier ._.
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Geschreven door Guest14502, 11.10.2014 at 09:44

Waffel for mod 2015
Laden...
Laden...
23.02.2015 - 07:08
Bump, i still dont understandi D:
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Geschreven door Guest14502, 11.10.2014 at 09:44

Waffel for mod 2015
Laden...
Laden...
23.02.2015 - 09:06
Just make a map and change the reinforcements in the city. Host the map and practise all you want.
Laden...
Laden...
23.02.2015 - 23:18
Geschreven door Meester, 23.02.2015 at 09:06

Just make a map and change the reinforcements in the city. Host the map and practise all you want.


No use waiting for admins to "nerf a map" might aswell make one, hey maybe I will.
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R.I.P. Mortal Kombat 2/15/2015



~Cryptic(CDN)
Laden...
Laden...
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