22.07.2014 - 11:01
I've not seen much discussion about it. Not even a little. Okay not seen a word about GC other than "its nerfd don do et k" or maybe "oh ye wrks fine her tk a look" Does anyone know if it's still viable in competitive games (3v3s/CW/etc)?
---- "Do not pray for an easy life, pray for the strength to endure a difficult one"
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22.07.2014 - 12:20
Yes. You may not feel it instantly but infantry are stronger in defense, and tanks in offense. It adds a certain style to your gameplay and dat -10 on tanks is great. It works with Spain/France/Italy/Germany/Austria/Poland/Ukraine and I'm sure with time someone will find another country GC is viable with.
---- We are not the same - I am a Martian. We are not the same - I am a... divided constellation?
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22.07.2014 - 12:36
I've not really tried it out, and see I was always told there's a way you're sposed to play GC. I'll try it when I'm home but idk. It looks like you'd have to make pretty high stacks to keep a good balance (sense individual battles are strongest units vs. strongest units) which is inconvenient. If I wanted to make high stacks there's PD, and for much less of an impact on my income.
---- "Do not pray for an easy life, pray for the strength to endure a difficult one"
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22.07.2014 - 12:48
It functions if you know how to play it. for competitive 3v3s it works reasonably well with ukraine and spain, the problem is though no matter what country theres always a better strat choice than gc. threads were made looking to boost gc and make it more usuable again but nothing was followed through on. the nerfs outweigh the boosts. however for now though its a slowroll strat and requires uncommon skill and efficiency to play effectively. which is why you dont see it much.
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22.07.2014 - 13:08
I like that, kind of. It really sucks that they've done all these worthless nerfs mate.
---- "Do not pray for an easy life, pray for the strength to endure a difficult one"
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22.07.2014 - 19:52
No it doesn't suck but needs some insight on how to play it. Its harder to play because its heavily nerfed I agree but not impossible,and when its played and used to full functions, its op.
---- We are not the same - I am a Martian. We are not the same - I am a... divided constellation?
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22.07.2014 - 19:53
GC is viable, you need to control the ratio of tanks:infantry well in attacks
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22.07.2014 - 20:12
Yeah I was trying it out alone. Alone. Mind you, alone. As Germany. I found that expanding was kind of difficult. I put multiple scenarios in my head and tried expanding to each one, which worked okay, but the general Germany expansion doesn't work out too well in a 10k funds setting. Countries like Switzerland and Croatia will consume a disproportionate amount of resources in contrast to what they are actually worth.
---- "Do not pray for an easy life, pray for the strength to endure a difficult one"
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22.07.2014 - 20:22
Yeah but then you want to take Czech, Croatia, Switzerland's second city, Belgium, NL, and Denmark and right at about Belgium you can't afford anymore tanks.
---- "Do not pray for an easy life, pray for the strength to endure a difficult one"
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22.07.2014 - 20:25
I'm on my phone and it's 04:27 here so can't play now . I'll try it too give me few hours
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23.07.2014 - 07:54
Concerning GC Germany, it does start out slow and expansion might be suffered. PD is better but GC is very strong long term. If you are in a game and you know it will be long and you know you'll hopefully not get rushed (similar to GW but costs more and attack and defends better [usually] ) then GC Germany will work. Expansion wise its not as strong as you start out slow. Its not ranged nerf like PD so you can get poland with no trans, and hopefully that compensates for your limited expansion in balkans or scandies. (3v3 wise. In 1v1 you can make militia+throw tons of starting inf at places where militia can reach like Belguim and Czech. You'd have a little more money then.) You can also try to get scands but that still comes at a cost of your southern expansion. Try it out, tweak your expansion a bit, get used to the play style. Once you get the hang of it GC will grow on you.
---- We are not the same - I am a Martian. We are not the same - I am a... divided constellation?
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23.07.2014 - 10:01
thnx yew
---- "Do not pray for an easy life, pray for the strength to endure a difficult one"
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18.08.2014 - 09:20
A lot of people here tend to like gc ukraine. I am not sure about gc at all though. Thing I dislike about gc is that infs are useless in attack in a game where in every other strategy you need to use infs in attack. Once you make infs you can only use it for defense and use tanks for attack. Only time you can use infs to attack is when you are using tanks with them and you are sure your tanks do 90% of the damage . IMO you can use pd only as pd infs provide 4 attack as 50 cost while gc tanks provide 8 attack at 110 cost . So 2 pd infs = 1 gc tank while costing 10 less. But in defense pd infs provide 7 defense each while gc infs provide 6 defense with + 1 hp so it is almost similar. I wanted gc to be buff because of this . I wanted -10 cost to tanks and and +1 def to infs but apparently the community thinks it will make gc to much OP. Even though a premium strategy pd in my opinion clearly outweighs gc hence gc is played less and discussed very little.
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18.08.2014 - 11:08
PD is stronger than everything, nothing new there. Anything that will prevent PD from being op such as a boost to GC will be forced down by the community.
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21.08.2014 - 11:31
GW is coming soon. But yes, PD is very OP and GC needs a boost. It's a viable strategy but from what I gather it is a very inferior strategy to many others in various ways.
---- "Do not pray for an easy life, pray for the strength to endure a difficult one"
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