15.02.2016 - 08:18
Hi lads Since supporters are updating some older threads, visually and the substance itself, I am willing to prepare atWar rules in a new visual look. 5 years passed since Sificvoid made these rules (which were updated in the meantime), but always with same monotone white look. So, I gave you to decide are you for visual update of AW rules or not. Also, here are already updated things: Guide to AtWar (by Google Chrome) -----> http://hr.atwar-game.com/forum/topic.php?topic_id=24500 GIF Guide to AtWar (by Google Chrome and MrArmy987) -----> http://hr.atwar-game.com/forum/topic.php?topic_id=24603 atWar Record Book (made by Chess, updated by clovis1122) -----> http://hr.atwar-game.com/forum/topic.php?topic_id=11039 + some more updatings in preparation Cheers Croat
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njab Account verwijderd |
15.02.2016 - 08:32 njab Account verwijderd
How about we get AtWar site in new visual look?
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15.02.2016 - 08:42
I would create a brand new guideline by myself if it had even the smallest chance of being accepted... Rules are seriously bored to read, I've said time and time that they should look like Kongregate's.
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15.02.2016 - 08:44
I support a brand new look for the rules btw, but rather ask mods about it. Community's opinion doesn't matter much...
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15.02.2016 - 08:51
Sorry to burst your bubble but the rules are not something that need "a new visual look". Unlike the threads you linked to the rules are an official document, and just like any official document the rules must be neutral, in 3rd person and in a formal format. Adding colours to it would break the latter. Also I want to point out that the threads you linked to have not received a makeover they have simply been updated. Very minute changes have been from the original thread. @Clovis, Kongregate is very different game compared to AtWar, it is a collection of multiple games with players spread across all of them. The only single unified chat location is the forum, the lack of multiple chat locations greatly reduce spam and therefore heavy rules are not really essential. I'll conclude with this, the way it is now the rules are correctly divided into a few major area for easy navigation. The text are straightforward and easy to comprehend making it the perfect balance for new players and veterans alike.
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15.02.2016 - 09:21
How are heavy rules related to the way they're written? Do you refer to the way their mods enforce the rules compared to the way that mods does here? I can assure you that their mods are a lot more harsh than our, specially with the COPPA.
There is simply no point on writing something that your public won't understand. It doesn't makes sense to write a "formalized" text to a informal public. Rather than that I would go for a neutral, 2nd person and 'informal' guideline which would serve it's purpose better than the current rules does. Being said, I disagree with the follow:
Unless you're writing the rules so a lawyer can come and appeal them I simply don't see the point on formalizing it. Making the people understand, and get familiar with it is what I believe the "rules" should'be focused to.
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15.02.2016 - 09:28
Anyway, if you do really plan to write rules so they can be appealed by a lawyer or other peson (which I don't think is great for atWar) then you should give a look at DN's rules. They advice you the punishment beforehand, which greatly reduce the "bias" that could happen. Context matters like in all sites just that the punishment can't be arbitrary. http://forum.duelingnetwork.com/index.php?/cp/7-rules-and-punishments
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15.02.2016 - 09:43
Like I said on Kongregate there is only one primary public chat channels, the forum(and maybe that chat room on the homepage). Spam and abuse of public chat channels is the primary reason for mutes on both Kongregate and AtWar. The basic chat protocol and cheating in the rules on both sites are almost similar. Difference being the way things are handled in AtWar. In AtWar multiple chat channels(game,help, global, room, radio?) all lead to more spam. Couple that in with players not knowing how to ignore and the ignore feature not working half of the time and you go a recipe for disaster. I do however like your suggestion on harsher punishment. Though I can only imagine the uproar the next time someone is muted for 7 days instead of 3.
I won't waste much time arguing about the formalities of the rules. As it is the admins want the rules to be a formal document, it was designed and been updated with this in mind. I've already made my case on why I think the rules are simple and straightforward. You really don't get more simple than: 1.2. Exploiting any bug to gain an unfair advantage in the game and/or communicating the existence of any such bug (either directly or through public posting) to any other user is not permitted. Sure some rules could be simpler but dumbing things down is not always the way to go. Something you're just going to need to put in the extra effort to understand.
This I like I will see what I can do to add it in next time.
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15.02.2016 - 09:47
Yea sure, also add some animations to the rules too so we can make them look as much childish and non serious as possible
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15.02.2016 - 09:52
The part where we all should'be banned for telling someone how to pass through land shortcuts. Small things like this are obvious flaws, for not name major ones (rewall, serbian wall, zoombug, etc) which exploits an unintended mechanic (bug). I guess nothing can be done if the administrators were the ones who wanted it formalized.
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15.02.2016 - 15:27
So, something on your level?
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17.02.2016 - 18:30 Theses rules are even better than kong, xaxa. +Gives power to mods to act on whatever is not written there, but also offer the user an appealing system. +Gives some freedom (don't we all minimod sometimes?) to mods to do their job +Incredibly and ridiculously short!
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18.02.2016 - 07:52
with those rules we all would be perma banned
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18.02.2016 - 07:55
e Mare approve theses rules! Sharing personal information or even a Facebook page of someone = IP ban havok: Hi Clovis clovis1122: reported for sharing my name. You have been banned by ~Mods!
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18.02.2016 - 08:12
AW rules are like the 10 commandments, no alterations allowed
---- The church is near, but the road is icy... the bar is far away, but I will walk carefully...
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18.02.2016 - 08:50
wtf
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18.02.2016 - 13:51
Stop clovis, stop.
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