. If you play it and you disallow for the killing of players a UN can, in theory, continue on forever. This is because you can have a series of border wars and then pause before a victor is decided. Next, there is simply the killing of a single entity. In a lot of UNs there tends to be several entities ganging up on 1. In most of these, the intended union designed to moderate actions is either absent, abstained, or generally doesn't care for any moderation of any sort. At times it may even be the intended union at odds against the world. This allows for any player to participate in war against 1 very weak entity. No one is going to win a war against the world.
. You're mexico against USA. That really wasn't a foreseeable event- and you're at a total disadvantage. This and more are an ongoing problem in UNs, again as if UNs themselves weren't a problem now we've got to worry about what goes on IN UN.
. Then when you've got enough money you go invade the person who is trying to recover from fighting 2 of your very powerful fat-cat allies. You'll get tons of SP that you didn't work for. This means, the player in question gained no understanding of strategy. They just know how to pop in when their allies threw enough units to critically wound the opponent.
(for the cheap SP gains and sitting there doing nothing). Even 3v3s, 6 player games, are a challenge to create. Even if a game host wanted to include low ranks in 3v3s so they could learn from high ranks, all of those low ranks are out playing UN (for the cheap SP gains and sitting there doing nothing). This leaves game hosts unable to host games. Here is testament from Tunder3: Geschreven door Tundy, 24.08.2013 at 20:07
i give up hosting scenarios and making maps along time ago, each time i make one super map people never play it cuz UN gets all the players, and when i get to get it full is ruined within 5 turns by a wf or leaver.


. Next, SP removal means that UN players will be forced to play other games and experience other battles not like those of UN in order to achieve their precious ranks. So, the second concept works whether or not people still play UN after an SP removal. If SP is removed and nobody plays UN ever again, they will be forced to play other more sensible games (assuming they don't want to play UN for fun hehe
) OOR if they do still play UN, they won't be at rank 8 playing like rank 5.
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