04.03.2012 - 11:54
Discard it completely. Just let both players complete all their moves unfettered. If someone tried to TB a stack "A" (and said stack was trying to move somewhere else), stack A would get to move to whereever it wanted. If stack B had enough range leftover, it would follow stack A and engage it at the place player A wanted it to go to.
---- You may not have heard of me yet. It doesn't matter; you will soon enough.
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04.03.2012 - 23:52
What's the problem with turnblocking?
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05.03.2012 - 02:23
This. Learn how to handle blocks noobs. And stop creating those threads every second day.
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05.03.2012 - 19:17
Turn blocking is a legit strategy. I don't know anyone who doesn't use it. It's really useful.
---- ~Somewhere in the distance an eagle shrieked as it rode an American buffalo to an apple-pie-eating contest at a baseball field.~
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05.03.2012 - 21:02
That's a legitimate use of turnblocking. As the old saying goes, learn to play.
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05.03.2012 - 21:37
If you can't beat 'em... join 'em.
---- ~Somewhere in the distance an eagle shrieked as it rode an American buffalo to an apple-pie-eating contest at a baseball field.~
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06.03.2012 - 00:46
Good counter mang. 5/5 keep bloking
And this is what I mean: Why do you stack 50 units? Stop blaiming turnblocks for your own lack of skill. Learn to play and you won't care about turnblocks anymore. There are so many threads which show all ways to counter turnblocks, just stop whining and get some information newf*-riend
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06.03.2012 - 18:01
Ok. Unless you're using marines (which I wouldn't do this either since if the enemy sees your stack, you're screwed) you don't make huge stacks of troops. You make a bunch of smaller stacks, and move them all. Then when you get them where you want them to go, attack the place with all the different stacks. There, turn blocking solved, to an extent.
---- ~Somewhere in the distance an eagle shrieked as it rode an American buffalo to an apple-pie-eating contest at a baseball field.~
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06.03.2012 - 19:05
Seriously. No. inb4 you're a noob, Pulse
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06.03.2012 - 19:06
Play more and you'll get better at minimizing this problem
---- Don't trust the manipulative rabbit.
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06.03.2012 - 21:10
If your against turn blocking, you obviously don't know how to do it. War isn't fair. Afterwind is a war game.
---- ~My plump juicy breasts are none of your god damn business~
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06.03.2012 - 22:37
Let's talking about what the ideal game mechanics for Afterwind would be in the ideas forum. Shutting down people who are against turnblocking by telling them "it's part of the game - get used to it" doesn't make the game any better. So I ask you, is there a better alternative to turn blocking? I don't know of one. Sure, stacks can be manually divided, but I don't think the game play should change to get *around* a game mechanic. Mechanics should improve the game without making gameplay frustrating for new people to learn.
---- CONAN! What is best in life? To crush your enemies, see them driven before you, and hear the lamentations of their women!
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07.03.2012 - 06:00
It's not a game mechanic FFS. It's an exploitation of the mechanics. But we've looked at various alternatives, and the maths doesn't work out. It's just not possible.
---- YOBA:
Youth-Oriented, Bydło-Approved
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07.03.2012 - 08:40
Not possible and not necessary. Turnblocks are just another factor to take into account when thinking about one's moves. Without turnblocks AW would be annoying.
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07.03.2012 - 09:37
Well, one solution to the problem is to make it so that the chances of turnblocking are based on stack size. This way, to block a 100 unit stack, you'd have more chances using a 90 unit stack than with a 10 unit stack.
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08.03.2012 - 17:09
And in afterwind you fight mechs and bombers need six weeks from Europe to America. It's a game and turnblocking is part of it + forces people to think and therefor makes games more interesting. Deal with it or leave and play WoW. Inb4 'I quit WoW because they have orcs. Orcs don't exist in real life.'.
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SuperiorCacaocow Account verwijderd |
08.03.2012 - 18:21 SuperiorCacaocow Account verwijderd
If I were you I would stop posting at this point. You will never be able to restore your reputation after the shit you just wrote.
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08.03.2012 - 18:25
Not really. As every person in this thread has already said, it's a part of the game. Admins have said that it is impossible to take out turnblocking from the system. It's rooted into the fabric of the game much too deeply and would screw up the entire turn system. There are many ways to deal with it, from walling to dividing stacks. All you have to do is learn how to play the game. It's a tactic, not a glitch. Trying to get a part of the game changed because you can't deal with it=noob
---- Czech yourself before you wreck yourself.
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08.03.2012 - 18:58
Uh... he said "fair" not "fear. In real life, you'd never see 5000 tanks attack an area. It's unrealistic. You talk about realism, and yet you say unrealistic things. Also, ever heard of rockets? They can take out tanks. Finally, don't think of 1 infantry as "one" person. Each "one" is actually a "squad" of people. So yeah, a squad of people could hold up a squad of tanks. Maybe not for a week, but they could still hold them up.
---- ~Somewhere in the distance an eagle shrieked as it rode an American buffalo to an apple-pie-eating contest at a baseball field.~
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08.03.2012 - 19:02
fail≠glitch. Learn your words, you seem to have a problem with them. Amok (I believe he's the programmer, not sure about that) knowingly allowed turn blocking into the system. So it's not a "glitch". And again, why don't you read what other people have suggested? Instead of one huge stack, make smaller stacks, move them all to where ever you want them to go, then attack the area with all the individual stacks. lrn2play
---- ~Somewhere in the distance an eagle shrieked as it rode an American buffalo to an apple-pie-eating contest at a baseball field.~
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08.03.2012 - 19:03
And as my final point... this.
---- ~Somewhere in the distance an eagle shrieked as it rode an American buffalo to an apple-pie-eating contest at a baseball field.~
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08.03.2012 - 19:15
If you knew how to beat turn-blocking you wouldn't be complaining about it.
---- ~Somewhere in the distance an eagle shrieked as it rode an American buffalo to an apple-pie-eating contest at a baseball field.~
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08.03.2012 - 23:01
Favorite strategies: Lucky Bastard, Perfect Defence, Iron Fist Of course. Lucky Bastard affects the turnblocking chance.
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09.03.2012 - 10:41
And thats why its Lucky
---- I like stuff.... Yay?
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SuperiorCacaocow Account verwijderd |
09.03.2012 - 13:18 SuperiorCacaocow Account verwijderd
This thread is comedy.
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09.03.2012 - 17:32
Lucky bastard is the best strategy if you are on europe and you dont wanna have any strategy LOL
---- Nothing to impede progress. If you want to see the fate of democracies, look out the windows.
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09.03.2012 - 18:10
Me? Used to, but now I try and fight back before just surrendering.
---- ~Somewhere in the distance an eagle shrieked as it rode an American buffalo to an apple-pie-eating contest at a baseball field.~
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