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Berichten: 8   Bezocht door: 22 users
12.07.2025 - 16:35
Hi guys, This Idea have been moving in my head since I started playing this game. Shortly: the Games should be distriputed according to the ranks. I knew that in beginners game the ranks is from 1-6, but what after if you are rank 7 you have to play with people with rank 1000. someone would say you can categorize this in game settings, here you should have priemum. I think this should be more organised than this but it is a simple solution and this shouldn't be just for priemum players because this is the core of the game. what excite me when I play with someone that his rank is above me 6 times?? btw( I mean with ranks the average of players ability and expierence not talking about people who is bad with higher ranks). All need to get expirence but not with very far differences(even here upgrades play a role).

So what should be done!!
The simple thing is to make level setup for all playes because as I said this is the core of the game.
the bigger improvemnet I suggest is to make rooms for specific ranks like 1-6, 6-9, 10-13, and so on
this is not new, look at other games for example clash or clans, you fight people at your house level or cup scores.
this is my suggestion
All the best.
Laden...
Laden...
13.07.2025 - 13:22
You can already host games with any rank limitation you want, with the only rule that your own rank has to be within the interval.
In other words taking you as an example, the minimum rank cannot be larger than r6, and the maximum cannot be smaller than r6.
Premium is required for this though as it is part of the very old monetization system implemented 15 years ago.

The beginner-main lobby distinction is a workaround within this system to introduce an artificial barrier separating complete beginners from experienced players, avoiding an abysmal experience in which old players just destroy newbies.
It is not a perfect system but you're suggesting stuff on a "dead game" anyways. There's countless ways to implement it better but the owner has better things to do and he gave up on the game for now despite what he says (and I personally don't blame him for doing so, it's a sensible decision).

Also, this game has a golden rule regarding the staff that you're not aware of.
We do not talk about other games here. There is no war in Ba Sing Se.
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Laden...
Laden...
20.07.2025 - 18:38
I get your point when you said that monetization system and I respect it.
your words attracted my attention. ' dead game' why did you say so? in which way? you mean money issues?. maybe one of the reasons is what I suggested. free up rank limitaion and gain money from other properties
for me right now I don't want to play with premium players when I am not. If I get premium to decide ranks in a game, also I'll get access to other features and may other loose excitement when they now that I'm premium and avoid my game, so it is like I didn't do a thing. And that's why I said it is a core of the game.
Laden...
Laden...
22.07.2025 - 07:55
Geschreven door AlFatih, 20.07.2025 at 18:38

' dead game' why did you say so? in which way? you mean money issues?. maybe one of the reasons is what I suggested. free up rank limitaion and gain money from other properties


Compare the activity to 10 years ago (~100 times more active players) and check when the last minor - not major - update was (~2020).
I'm sorry to tell you this but you're a bit late. I like your enthusiasm though, I did not intend to break it.
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Laden...
Laden...
26.07.2025 - 15:21
 Dave (Administrator)
Geschreven door AlFatih, 12.07.2025 at 16:35

Hi guys, This Idea have been moving in my head since I started playing this game. Shortly: the Games should be distriputed according to the ranks. I knew that in beginners game the ranks is from 1-6, but what after if you are rank 7 you have to play with people with rank 1000. someone would say you can categorize this in game settings, here you should have priemum. I think this should be more organised than this but it is a simple solution and this shouldn't be just for priemum players because this is the core of the game. what excite me when I play with someone that his rank is above me 6 times?? btw( I mean with ranks the average of players ability and expierence not talking about people who is bad with higher ranks). All need to get expirence but not with very far differences(even here upgrades play a role).

So what should be done!!
The simple thing is to make level setup for all playes because as I said this is the core of the game.
the bigger improvemnet I suggest is to make rooms for specific ranks like 1-6, 6-9, 10-13, and so on
this is not new, look at other games for example clash or clans, you fight people at your house level or cup scores.
this is my suggestion
All the best.


I appreciate your suggestions. I think the bigger problem is we have so many high-rank players using low-rank alts and going into the beginners lobby where they shouldn't be. I think we need to crack down on alt accounts... either block people from creating alts, ban them, or at the very least flag them so everyone can see which accounts are alts and who they belong to. Maybe we even combine the ranks to show a users "true rank"? I haven't fully decided yet but this is something I've been thinking about for a long time.

Also I have not given up on atWar, despite what the angry Hungarian man says.
----
All men can see these tactics whereby I conquer,
but what none can see is the strategy out of which victory is evolved.
--Sun Tzu

Laden...
Laden...
26.07.2025 - 21:44
Realistically deleting the beginners room is the best option, then just release more tutorials and the players can host their own games, basically 90% of the organized games come from discord so the main issue we need to be worried about imo is just player retention, we need more strat changes and more motivation to play (pc/sp drops). tbh there are actually so many issues in this game idk if it is even worth to list them all out, we just have to fix it slwoly XD
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hi
Laden...
Laden...
28.07.2025 - 05:12
Geschreven door Dave, 26.07.2025 at 15:21

Also I have not given up on atWar, despite what the angry Hungarian man says.


The angry Hungarian man is simply stating facts.

I would personally like to believe that you haven't abandoned the game on a fundamental level, but this is the common belief among players, while the game hasn't received a (recorded) meaningful update - not even a minor bugfix - for 3 years and 6 months precisely. At the end of the day, on a multiplayer game with live service, this is what matters. I said I don't blame you because the interest for a game after release usually keep decreasing, so what... you put days, weeks, months of work in, to get 3 people to keep playing longer? I understand it.

I haven't been to this game for nearly 4 years, didn't even talk to other atwar players, I just cut contacts. Now that I returned I see 2 new strategies in the game and that's it. This is an objective fact.

Calling me an angry hungarian man and not outright banning me is already a more respectful treatment than I expected when I created this account, so I guess 'thank you' (?) for that.
By the way, you weren't supposed to do investigations about me, I would've told you who I am, I even used my real name as the account name this time around for transparency, although it wasn't a huge effort to figure me out I assume.

Geschreven door Dave, 26.07.2025 at 15:21

I appreciate your suggestions. I think the bigger problem is we have so many high-rank players using low-rank alts and going into the beginners lobby where they shouldn't be. I think we need to crack down on alt accounts... either block people from creating alts, ban them, or at the very least flag them so everyone can see which accounts are alts and who they belong to. Maybe we even combine the ranks to show a users "true rank"? I haven't fully decided yet but this is something I've been thinking about for a long time.


I doubt you've read my post this far but if you did, I'd like to add my two cents to the main topic here, similarly to when couple of months ago you agreed with me on the topic of adding bots to the game...

You should put a limitation on guest accounts in my opinion, such as they cannot join the main lobby for 3 days after creation (the date after which they get automatically deleted I believe), thus forcing them to register new accounts. This has its own pros and cons and I'm pretty sure you've considered it already. It would be a little harder to track alts, but at the same time heavily disincentivize and discourage the use of alts, when it comes to using multiple accounts within the same game.

Regarding the idea of either banning the alts of higher rank players, or merging their ranks to show the 'true rank'; I honestly don't know how you'd approach and tackle this. If it's possible, certainly option 2 (true rank) would be better.

Also, if a player creates a new account or joins as a guest from the same IP (or something like that, I leave it to you) there should be a warning and the main account has to be flagged for checking. The warning is optional, it can scare some people off from a psychological point of view, or you can just keep it hidden. If you get this system to work with a very high accuracy, you can even implement auto-banning that is a little less harsh than actual human moderators with processed evidence.

(Give a small IoT device with raspberry pi to Sascha, which goes off in a loud alarm whenever he's driving or at work, to give him a heart attack as someone somewhere randomly creates an alt. If he survives it, he can log in and punish them. He would enjoy that I think, especially if the suspect is bugs.)


May I ask why we focus on this though instead of developing the game itself? Yeah, on a second thought, forget it... You're the owner, you have different concerns I guess. We're may as well stuck here forever in a time capsule like you told waffel. But then... why bother even responding to suggestions? To keep up the disguise and prove you haven't abandoned the game?

Let's have a deal. I'll admit you haven't given up on the game if you admit that you haven't released a single meaningful update to the game for 3.5 years ('you' refers to the atWar staff/employees/etc. not You personally). I don't know what you're cooking up internally, but this is what we see and experience as players.

I'm not waffel or bugs. What matters to me is results. If there's 1 or 2 new strategies every year (analogy), I'm fine with that too.
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Laden...
Laden...
28.07.2025 - 19:50
 brianwl (Administrator)
Geschreven door Patricky, 28.07.2025 at 05:12

Geschreven door Dave, 26.07.2025 at 15:21

Also I have not given up on atWar, despite what the angry Hungarian man says.


The angry Hungarian man is simply stating facts.

...

Calling me an angry hungarian man and not outright banning me is already a more respectful treatment than I expected when I created this account, so I guess 'thank you' (?) for that.
By the way, you weren't supposed to do investigations about me, I would've told you who I am, I even used my real name as the account name this time around for transparency, although it wasn't a huge effort to figure me out I assume.
...

(Give a small IoT device with raspberry pi to Sascha, which goes off in a loud alarm whenever he's driving or at work, to give him a heart attack as someone somewhere randomly creates an alt. If he survives it, he can log in and punish them. He would enjoy that I think, especially if the suspect is bugs.)

...

Let's have a deal. I'll admit you haven't given up on the game if you admit that you haven't released a single meaningful update to the game for 3.5 years ('you' refers to the atWar staff/employees/etc. not You personally)
...



Interesting deal... I don't mean to derail this, but suggesting Dave give Sascha a raspberry pi is pure genius.
Make Atwar Great Again!
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Laden...
Laden...
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