30.05.2013 - 12:35
Ok i posted couple of ideas on room chat and i thought i should post here too. So we all hate backstabbers right? Allying you and then waging war on you and totally ruins the game. So if players have reliability point you can consider allying a playing thru their reliability point. When a player declares war to ally he should get negative reliability point, and if player continues allying a player thru end of the game he/she gets positive reliability point.Im not sure he/she should get this reliability points automatically or players decide to give him negative or positive points. Anyway these are just my ideas to Improve diplomacy. Backstabbing maybe can add more fun to gameplay and it should be stay as it is. And i want to hear yout opinions about this. Thank you
---- "Velvet Glove, Iron fist"
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30.05.2013 - 13:06
Nice idea, but it needs to have more features. You shouldn't just have points based on ending alliances, waste of space. It should be earned for defending allies or something as well.
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31.05.2013 - 00:16
This. Waste of time there are plenty of other thing the should add. I don't support this.
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Guest53748 Account verwijderd |
31.05.2013 - 01:27 Guest53748 Account verwijderd
True story. dont ally (like all high lvls) or play with friends
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31.05.2013 - 22:18
Nothing wrong with backstabbing. I personally like to give a reason when I do. Makes me feel better.
---- Our Mahdi will have a broad forehead and a prominent nose. He will fill the earth with justice as it is filled with injustice and tyranny.
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01.06.2013 - 07:37
Don't play FFA if you hate backstabbing. Al least in team, you don't have this problem. And after all, alliances and betrayals are part of the war, it's the charm of the game
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01.06.2013 - 18:43
War, War never changes. if you don't like backstabbing then be strong, or play team games.
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02.06.2013 - 11:08
Link some of the, in your eyes, valuable suggestions. About this one, I don't see why everyone thinks this is about getting backstabbed. I don't mind it, yet I like the idea of a system that keeps track of your behavior.
---- On the cool side of Thievery.
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